//
//  Firework.m
//  Puzzle_Crazy
//
//  Created by VietHung on 4/12/14.
//  Copyright (c) 2014 DanielLe. All rights reserved.
//

#import "Firework.h"

@implementation Firework

+ (instancetype)sharedInstance{
    static id sharedInstance;
    static dispatch_once_t once;
    dispatch_once(&once, ^{
        sharedInstance = [[[self class] alloc] init];
    });
    return sharedInstance;
}

- (void)addParticlesWithPoint:(CGPoint)point
{
    
}

@end
